US20170262253A1 - System and method for color beat display in a media content environment - Google Patents
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Definitions
- Embodiments of the invention are generally related to the providing of media content, or other types of data, and are particularly related to a system and method for color beat display in a media content environment.
- a media device operating as a client device, can receive and play media content provided by a media server, or another system or peer device.
- a user interface enables a user to select from a plurality of displayed media options to be played at the device, wherein each media option corresponds to a media content item, e.g., a song.
- a visual display logic or component determines an audio beat, volume, or other characteristic of the playing media content, and uses this information to modify the visual display at the user interface, to match the audio beat, volume, or other characteristic, for example by synchronizing a variation in color, brightness, scale, transparency, or intensity of a particular region of the visual display.
- FIG. 1 illustrates an example of a system for providing media content, in accordance with an embodiment.
- FIG. 2 further illustrates an example of a system for providing media content, in accordance with an embodiment.
- FIG. 3 further illustrates an example of a system for providing media content, in accordance with an embodiment.
- FIG. 4 illustrates a system for color beat display in a media content environment, in accordance with an embodiment.
- FIG. 5 further illustrates a system for color beat display in a media content environment, in accordance with an embodiment.
- FIG. 6 further illustrates a system for color beat display in a media content environment, in accordance with an embodiment.
- FIG. 7 further illustrates a system for color beat display in a media content environment, in accordance with an embodiment.
- FIG. 8 further illustrates a system for color beat display in a media content environment, in accordance with an embodiment.
- FIG. 9 illustrates a method for color beat display in a media content environment, in accordance with an embodiment.
- a media device operating as a client device, can receive and play media content provided by a media server, or another system or peer device.
- a user interface enables a user to select from a plurality of displayed media options to be played at the device, wherein each media option corresponds to a media content item, e.g., a song.
- a visual display logic or component determines an audio beat, volume, or other characteristic of the playing media content, and uses this information to modify the visual display at the user interface, to match the audio beat, volume, or other characteristic, for example by synchronizing a variation in color, brightness, scale, transparency, or intensity of a particular region of the visual display.
- each of the media options is associated with a media content item that is one of a song, music, video, or other type of media content.
- each particular media option is associated with a particular color
- the use of the audio beat, volume, or other characteristic information to modify a visual display at the user interface includes synchronizing a variation in color, brightness, scale, transparency, or intensity of a particular region of the visual display associated with a selected media option.
- the color or brightness of one or more regions of the visual display is automatically modified to use particular colors associated with the selected media options.
- FIG. 1 illustrates an example of a system for providing media content, in accordance with an embodiment.
- a media device 102 operating as a client device, can receive and play media content provided by a backend media server system 142 (media server), or by another system or peer device.
- the client device can be, for example, a personal computer system, handheld entertainment device, tablet device, smartphone, television, audio speaker, in-car entertainment system, or other type of electronic or media device that is adapted or able to prepare a media content for presentation, control the presentation of media content, and/or play or otherwise present media content.
- each of the client device and the media server can include, respectively, one or more physical device or computer hardware resources 104 , 144 , such as one or more processors (CPU), physical memory, network components, or other types of hardware resources.
- physical device or computer hardware resources 104 , 144 such as one or more processors (CPU), physical memory, network components, or other types of hardware resources.
- a media server can support the simultaneous use of a plurality of client devices.
- a client device can access media content provided by a plurality of media servers, or switch between different media streams produced by one or more media servers.
- the client device can optionally include a display screen having a user interface 106 , which is adapted to display media options, for example as an array of media tiles, thumbnails, or other format, and to determine a user interaction or input. Selecting a particular media option, for example a particular media tile or thumbnail, can be used as a command by a user and/or the client device, to the media server, to download, stream or otherwise access a corresponding particular media content item or stream of media content.
- media options for example as an array of media tiles, thumbnails, or other format
- the client device can also include a software media application 108 , together with an in-memory client-side media content buffer 110 , and a data buffering logic or component 112 , which can be used to control the playback of media content received from the media server, for playing either at a requesting client device (i.e., controlling device) or at a controlled client device (i.e., controlled device), in the manner of a remote control.
- a connected media environment firmware, logic or component 120 enables the device to participate within a connected media environment.
- the data buffering logic together with the media content buffer, enables a portion of media content items, or samples thereof, to be pre-buffered at a client device.
- media options are being prepared for display on a user interface, e.g., as media tiles or thumbnails
- their related media content can be pre-buffered at the same time, and cached by one or more client devices in their media content buffers, for prompt and efficient playback when required.
- the media server system can include an operating system 146 or other processing environment which supports execution of a media server 150 that can be used, for example, to stream music, video, or other forms of media content to a client device, or to a controlled device.
- an operating system 146 or other processing environment which supports execution of a media server 150 that can be used, for example, to stream music, video, or other forms of media content to a client device, or to a controlled device.
- the media server can provide a subscription-based media streaming service, for which a client device or user can have an associated account and credentials, and which enable the user's client device to communicate with and receive content from the media server.
- a received media-access request from a client device can include information such as, for example, a network address, which identifies a destination client device to which the media server should stream or otherwise provide media content, in response to processing the media-access request.
- a user may own several client devices, such as a smartphone and an audio speaker, which can play media content received from a media server.
- identifying information provided with a media-access request can include an identifier, such as an IP address, MAC address, or device name, which identifies that the media-access request is intended for use with a particular destination device.
- an identifier such as an IP address, MAC address, or device name
- the media server can then send the requested media and/or forward the media-access request to the audio speaker, even though the request originated at the user's smartphone.
- a media application interface 148 can receive requests from client devices, or from other systems, to retrieve media content from the media server.
- a context database 162 can store data associated with the presentation of media content by a client device, including, for example, a current position within a media stream that is being presented by the client device, or a playlist associated with the media stream, or one or more previously-indicated user playback preferences.
- the media server can transmit context information associated with a media stream to a client device that is presenting that stream, so that the context information can be used by the client device, and/or displayed to the user.
- the context database can be used to store a media device's current media state at the media server, and synchronize that state between devices, in a cloud-like manner. Alternatively, media state can be shared in a peer-to-peer manner, wherein each device is aware of its own current media state which is then synchronized with other devices as needed.
- the media server can transmit context information associated with an active media content to the newly-appointed destination device, for use by that device in playing the media content.
- a media content database 164 can include media content, for example music, songs, videos, movies, or other media content, together with metadata describing that media content.
- the metadata can be used to enable users and client devices to search within repositories of media content, to locate particular media content items.
- a buffering logic or component 180 can be used to retrieve or otherwise access media content items, in response to requests from client devices or other systems, and to populate a server-side media content buffer 181 , at a media delivery component/streaming service 152 , with streams 182 , 184 , 186 of corresponding media content data, which can then be returned to the requesting device or to a controlled device.
- a plurality of client devices, media server systems, and/or controlled devices can communicate with one another using a network, for example the Internet 190 , a local area network, peer-to-peer connection, wireless or cellular network, or other form of network.
- a user 192 can interact 194 with the user interface at a client device, and issue requests to access media content, for example the playing of a selected music or video item at their client device or at a controlled device, or the streaming of a media channel or video stream to their client device or to a controlled device.
- the user's selection of a particular media option can be communicated 196 to the media server, via the server's media application interface.
- the media server can populate its media content buffer at the server 204 , with corresponding media content, 206 including one or more streams of media content data, and can then communicate 208 the selected media content to the user's client device, or to the controlled device as appropriate, where it can be buffered in a media content buffer for playing at the device.
- the system can include a server-side media gateway or access point 220 , or other process or component, which operates as a load balancer in providing access to one or more servers, for use in processing requests at those servers.
- the system can enable communication between a client device and a server via an access point at the server, and optionally the use of one or more routers, to allow requests from the client device to be processed either at that server and/or at other servers.
- Spotify clients connect to various Spotify back-end processes via a Spotify “accesspoint”, which forwards client requests to other servers, such as sending one or more metadataproxy requests to one of several metadataproxy machines on behalf of the client or end user.
- FIG. 2 further illustrates an example of a system for providing media content, in accordance with an embodiment.
- a connected media environment 230 for example a Spotify Connect environment, enables communication between a client device and the server-side access point in a connected manner from the perspective of a user.
- Examples of the types of media device that can be provided within a connected media environment include audio speakers 232 , televisions 234 , computers 236 , smartphones 238 , and in-car entertainment systems 240 , or other types of media device.
- a client device having an application user interface can act as a controlling client device, to control 252 the playback of media content at a controlled device.
- a client device can itself act as a media gateway or access point, for use by other devices within the system for providing media content.
- a controlled device can also include a media application, which in the case of an audio speaker, television or similar device can be included within the device itself as a firmware logic or component, or within, for example, a separate set-top box or similar after-market device.
- a media application which in the case of an audio speaker, television or similar device can be included within the device itself as a firmware logic or component, or within, for example, a separate set-top box or similar after-market device.
- a user can interact with the user interface at a client device, and issue requests to access media content, for example the playing of a selected music or video item at their client device or at a controlled device, or the streaming of a media channel or video stream to their client device or to a controlled device.
- a user can request that media content be buffered, streamed or received and played at a controlling client device such as a smartphone, and simultaneously buffered, streamed or received for playing at one or more controlled devices, such as an audio speaker.
- a controlling client device such as a smartphone
- the user can issue a media-change request 254 to change a media channel, in response to which the media server can switch the media channel at the controlled device, and thereafter continue to stream or buffer media content 256 for the switched channel, at the controlled device.
- a portion of the media content can be pre-buffered at the controlled device, so that the switching to the channel at the controlled device operates in a seamless manner.
- FIG. 3 further illustrates an example of a system for providing media content, in accordance with an embodiment.
- a user can utilize, for example, a smartphone 260 in combination with an audio speaker 262 , to issue a media-change request 275 from the smartphone, for example, to change a media channel at the audio speaker.
- the request can be received by the media gateway or access point, and communicated to the local media server, or to other media servers, as a request for media content 276 , which can then respond by controlling the destination device (in this example, the audio speaker) to access (e.g., play) the selected media content 280 .
- a visual display logic or component determines an audio beat, volume, or other characteristic of the playing media content, and uses this information to modify the visual display at the user interface, to match the audio beat, volume, or other characteristic, for example by synchronizing a variation in color, brightness, scale, transparency, or intensity of a particular region of the visual display.
- FIG. 4 illustrates a system for color beat display in a media content environment, in accordance with an embodiment.
- a user interface provided at the media device enables a user to select from a plurality of displayed media options 292 to be played at the device, here indicated as media options A, B, and C, wherein each media option corresponds to a media content item.
- a visual display logic or component 294 for example within or provided by the software media application, is configured to determine 295 an audio beat, volume, or other characteristic of the playing media content, and use this information to modify 296 the visual display at the user interface, to match the audio beat, volume, or other characteristic of the playing media content.
- a modified region of the visual display 298 can be provided in the form of a generally circular shape of varying color, brightness, or intensity, and associated with a selected media option, for example by having its center 299 located at or in proximity to the selected media option, with the modified region of the visual display displayed generally behind the selected media option.
- each of the media options is associated with a media content item that is one of a song, music, video, or other type of media content.
- each particular media option is associated with a particular color
- the use of the audio beat, volume, or other characteristic information to modify a visual display at the user interface includes synchronizing a variation in color, brightness, scale, transparency, or intensity of a particular region of the visual display associated with a selected media option.
- FIG. 5 further illustrates a system for color beat display in a media content environment, in accordance with an embodiment.
- the user interface can include a visual display with optional user, playlist, or other information 302 , a media playback control 304 , and a plurality of media options 306 (e.g., songs, music, videos, or playlists of media content items).
- the plurality of media options can include media options (playlists) A 310 , B 312 , C 314 , D 316 , E 318 , F 320 , and N 324 .
- each media option can be associated with an image 311 , 313 , 315 , 318 , 319 , 321 , and 325 respectively, which can be, for example, a music album cover art or other image representative of that media option.
- a user can make a selection 340 of a selected media option 342 , which in this example may be media option (playlist) D.
- a selected media option 342 which in this example may be media option (playlist) D.
- FIG. 6 further illustrates a system for color beat display in a media content environment, in accordance with an embodiment.
- the media option (playlist) D upon selection of the selected media option, in this example media option (playlist) D, a plurality of additional media options 344 , that are associated with the selected media option, can be displayed on the user interface.
- the media option (playlist) D may include a plurality of songs, music, or videos contained within a playlist, which themselves are associated with media options D 1 350 , D 2 352 , and D 3 354 , and can be displayed on the user interface.
- each of these media options can be likewise associated with an image 351 , 353 and 355 respectively, which can similarly be, for example, a music album cover art or other image representative of that media option.
- FIG. 7 further illustrates a system for color beat display in a media content environment, in accordance with an embodiment.
- a user can continue to make a selection of a selected media option, which in this example may be the song, music, or video D 2 , upon which selection the corresponding song, music, or video can be played at the media device.
- a selected media option which in this example may be the song, music, or video D 2 , upon which selection the corresponding song, music, or video can be played at the media device.
- an audio beat, volume, or other characteristic of the playing media content is determined, and is used to modify the visual display at the user interface, to match the audio beat, volume, or other characteristic of the playing media content.
- a modified region (color beat) 360 of the visual display can be provided in the form of a generally circular shape of varying color, brightness, or intensity, and associated with selected media option D 2 , for example by having its center located at or in proximity to media option D 2 , with the modified region of the visual display displayed generally behind the selected media option.
- the color chosen for the modified region can be generally taken from, or otherwise based on, the optional image, e.g., music album cover art or other representative image representative, of the selected and currently playing media option.
- neighboring (but not currently selected) media options may be either partially obscured by the modified region (color beat) associated with the selected media option, or alternatively the modified region of the visual display can be displayed generally behind both the selected media option, and one or more neighboring media options, for example D 1 and D 3 , to improve the visibility and user experience in browsing between, for example, the set of media options D 1 , D 2 and D 3 .
- a similar technique can be applied to browsing between one or more neighboring media options (playlists).
- each particular media option is associated with a particular color
- the use of the audio beat, volume, or other characteristic information to modify a visual display at the user interface includes synchronizing a variation in color, brightness, scale, transparency, or intensity of a particular region of the visual display associated with a selected media option.
- FIG. 8 further illustrates a system for color beat display in a media content environment, in accordance with an embodiment.
- the audio beat, volume, or other characteristic of the playing media content is used to control the modified region (color beat) 362 to match the audio beat, volume, or other characteristic of the playing media content, for example by synchronizing a variation in color, brightness, scale, transparency, or intensity of a particular region, which appears as a pulsating color effect.
- the color or brightness of one or more regions of the visual display is automatically modified 364 to use particular colors associated with the selected media options, for example as taken from their optional music album cover art or other representative image.
- systems and methods described herein can also be used in combination with systems and methods that support multi-track playback of media content and include the ability to adjust playback parameters for various media content items, such as their relative playback volumes, by crossfading or otherwise combining playback to reflect each media option's relative distance from a selected point or region, as described, for example, in co-pending application “SYSTEM AND METHOD FOR MULTI-TRACK PLAYBACK OF MEDIA CONTENT”, application Ser. No. 14/228,605, filed Mar. 28, 2014, which is herein incorporated by reference.
- FIG. 9 illustrates a method for color beat display in a media content environment, in accordance with an embodiment.
- a user interface is provided at a media device, that enables a user to select from a plurality of displayed media options to be played at the device, wherein each media option corresponds to a media content item (for example, a song).
- a media content item for example, a song
- each displayed media option is associated with a region of visual display at the user interface that can be modified upon selection of that media option.
- an audio beat, volume, or other characteristic of the playing media content is determined.
- the audio beat, volume, or other characteristic information of the playing media content is used to modify the visual display at the user interface, to match the audio beat, for example by synchronizing a variation in color, brightness, scale, transparency, or intensity of a region associated with the corresponding media option.
- Embodiments of the present invention may be conveniently implemented using one or more conventional general purpose or specialized digital computer, computing device, server, or microprocessor, including one or more processors, memory and/or computer readable storage media programmed according to the teachings of the present disclosure.
- Appropriate software coding can readily be prepared by skilled programmers based on the teachings of the present disclosure, as will be apparent to those skilled in the software art.
- the present invention includes a computer program product which is a non-transitory storage medium or computer readable medium (media) having instructions stored thereon/in which can be used to program a computer to perform any of the processes of the present invention.
- the storage medium can include, but is not limited to, any type of disk including floppy disks, optical discs, DVD, CD-ROMs, microdrive, and magneto-optical disks, ROMs, RAMs, EPROMs, EEPROMs, DRAMs, VRAMs, flash memory devices, magnetic or optical cards, nanosystems (including molecular memory ICs), or any type of media or device suitable for storing instructions and/or data.
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Abstract
Description
- A portion of the disclosure of this patent document contains material which is subject to copyright protection. The copyright owner has no objection to the facsimile reproduction by anyone of the patent document or the patent disclosure, as it appears in the Patent and Trademark Office patent file or records, but otherwise reserves all copyright rights whatsoever.
- Embodiments of the invention are generally related to the providing of media content, or other types of data, and are particularly related to a system and method for color beat display in a media content environment.
- Today's consumers enjoy the ability to access a tremendous amount of media content, such as music and videos, at any location or time of day, using a wide variety of media devices.
- However, with the increase in the amount of media content available, there exists the challenge of how to provide users with a means of accessing content in an efficient and user-friendly manner, and one that improves the user interaction experience. These are some examples of the types of environments in which embodiments of the invention can be used.
- In accordance with an embodiment, described herein is a system and method for color beat display in a media content environment. A media device, operating as a client device, can receive and play media content provided by a media server, or another system or peer device. A user interface enables a user to select from a plurality of displayed media options to be played at the device, wherein each media option corresponds to a media content item, e.g., a song. During the playing of a selected media content, a visual display logic or component determines an audio beat, volume, or other characteristic of the playing media content, and uses this information to modify the visual display at the user interface, to match the audio beat, volume, or other characteristic, for example by synchronizing a variation in color, brightness, scale, transparency, or intensity of a particular region of the visual display.
-
FIG. 1 illustrates an example of a system for providing media content, in accordance with an embodiment. -
FIG. 2 further illustrates an example of a system for providing media content, in accordance with an embodiment. -
FIG. 3 further illustrates an example of a system for providing media content, in accordance with an embodiment. -
FIG. 4 illustrates a system for color beat display in a media content environment, in accordance with an embodiment. -
FIG. 5 further illustrates a system for color beat display in a media content environment, in accordance with an embodiment. -
FIG. 6 further illustrates a system for color beat display in a media content environment, in accordance with an embodiment. -
FIG. 7 further illustrates a system for color beat display in a media content environment, in accordance with an embodiment. -
FIG. 8 further illustrates a system for color beat display in a media content environment, in accordance with an embodiment. -
FIG. 9 illustrates a method for color beat display in a media content environment, in accordance with an embodiment. - As described above, with the increase in the amount of media content available, there exists the challenge of how to provide users with a means of accessing content in an efficient and user-friendly manner, and one that improves the user interaction experience.
- In accordance with an embodiment, described herein is a system and method for color beat display in a media content environment. A media device, operating as a client device, can receive and play media content provided by a media server, or another system or peer device. A user interface enables a user to select from a plurality of displayed media options to be played at the device, wherein each media option corresponds to a media content item, e.g., a song. During the playing of a selected media content, a visual display logic or component determines an audio beat, volume, or other characteristic of the playing media content, and uses this information to modify the visual display at the user interface, to match the audio beat, volume, or other characteristic, for example by synchronizing a variation in color, brightness, scale, transparency, or intensity of a particular region of the visual display.
- In accordance with an embodiment, each of the media options is associated with a media content item that is one of a song, music, video, or other type of media content.
- In accordance with an embodiment, each particular media option is associated with a particular color, and wherein the use of the audio beat, volume, or other characteristic information to modify a visual display at the user interface, includes synchronizing a variation in color, brightness, scale, transparency, or intensity of a particular region of the visual display associated with a selected media option.
- In accordance with an embodiment, as a point of user selection is moved within the plurality of displayed media options, to select different media options, the color or brightness of one or more regions of the visual display is automatically modified to use particular colors associated with the selected media options.
- The above and additional embodiments are described in further detail below.
-
FIG. 1 illustrates an example of a system for providing media content, in accordance with an embodiment. - As illustrated in
FIG. 1 , in accordance with an embodiment, amedia device 102, operating as a client device, can receive and play media content provided by a backend media server system 142 (media server), or by another system or peer device. In accordance with an embodiment, the client device can be, for example, a personal computer system, handheld entertainment device, tablet device, smartphone, television, audio speaker, in-car entertainment system, or other type of electronic or media device that is adapted or able to prepare a media content for presentation, control the presentation of media content, and/or play or otherwise present media content. - In accordance with an embodiment, each of the client device and the media server can include, respectively, one or more physical device or
computer hardware resources - Although, for purposes of illustration, a single client device and media server are shown, in accordance with an embodiment a media server can support the simultaneous use of a plurality of client devices. Similarly, in accordance with an embodiment, a client device can access media content provided by a plurality of media servers, or switch between different media streams produced by one or more media servers.
- In accordance with an embodiment, the client device can optionally include a display screen having a user interface 106, which is adapted to display media options, for example as an array of media tiles, thumbnails, or other format, and to determine a user interaction or input. Selecting a particular media option, for example a particular media tile or thumbnail, can be used as a command by a user and/or the client device, to the media server, to download, stream or otherwise access a corresponding particular media content item or stream of media content.
- In accordance with an embodiment, the client device can also include a
software media application 108, together with an in-memory client-side media content buffer 110, and a data buffering logic orcomponent 112, which can be used to control the playback of media content received from the media server, for playing either at a requesting client device (i.e., controlling device) or at a controlled client device (i.e., controlled device), in the manner of a remote control. A connected media environment firmware, logic orcomponent 120 enables the device to participate within a connected media environment. - In accordance with an embodiment, the data buffering logic, together with the media content buffer, enables a portion of media content items, or samples thereof, to be pre-buffered at a client device. For example, while media options are being prepared for display on a user interface, e.g., as media tiles or thumbnails, their related media content can be pre-buffered at the same time, and cached by one or more client devices in their media content buffers, for prompt and efficient playback when required.
- In accordance with an embodiment, the media server system can include an
operating system 146 or other processing environment which supports execution of amedia server 150 that can be used, for example, to stream music, video, or other forms of media content to a client device, or to a controlled device. - In accordance with an embodiment, the media server can provide a subscription-based media streaming service, for which a client device or user can have an associated account and credentials, and which enable the user's client device to communicate with and receive content from the media server. A received media-access request from a client device can include information such as, for example, a network address, which identifies a destination client device to which the media server should stream or otherwise provide media content, in response to processing the media-access request.
- For example, a user may own several client devices, such as a smartphone and an audio speaker, which can play media content received from a media server. In accordance with an embodiment, identifying information provided with a media-access request can include an identifier, such as an IP address, MAC address, or device name, which identifies that the media-access request is intended for use with a particular destination device. This allows a user, for example, to use their smartphone as a controlling client device, and their audio speaker as a controlled client device to which media content should be sent. The media server can then send the requested media and/or forward the media-access request to the audio speaker, even though the request originated at the user's smartphone.
- In accordance with an embodiment, a
media application interface 148 can receive requests from client devices, or from other systems, to retrieve media content from the media server. Acontext database 162 can store data associated with the presentation of media content by a client device, including, for example, a current position within a media stream that is being presented by the client device, or a playlist associated with the media stream, or one or more previously-indicated user playback preferences. The media server can transmit context information associated with a media stream to a client device that is presenting that stream, so that the context information can be used by the client device, and/or displayed to the user. The context database can be used to store a media device's current media state at the media server, and synchronize that state between devices, in a cloud-like manner. Alternatively, media state can be shared in a peer-to-peer manner, wherein each device is aware of its own current media state which is then synchronized with other devices as needed. - For example, in accordance with an embodiment, when the destination client device to which the media content is being streamed changes, from a controlling device to a controlled device, or from a first controlled device to a second controlled device, then the media server can transmit context information associated with an active media content to the newly-appointed destination device, for use by that device in playing the media content.
- In accordance with an embodiment, a
media content database 164 can include media content, for example music, songs, videos, movies, or other media content, together with metadata describing that media content. The metadata can be used to enable users and client devices to search within repositories of media content, to locate particular media content items. - In accordance with an embodiment, a buffering logic or
component 180 can be used to retrieve or otherwise access media content items, in response to requests from client devices or other systems, and to populate a server-sidemedia content buffer 181, at a media delivery component/streaming service 152, withstreams - In accordance with an embodiment, a plurality of client devices, media server systems, and/or controlled devices, can communicate with one another using a network, for example the Internet 190, a local area network, peer-to-peer connection, wireless or cellular network, or other form of network. For example, a user 192 can interact 194 with the user interface at a client device, and issue requests to access media content, for example the playing of a selected music or video item at their client device or at a controlled device, or the streaming of a media channel or video stream to their client device or to a controlled device.
- In accordance with an embodiment, the user's selection of a particular media option can be communicated 196 to the media server, via the server's media application interface. The media server can populate its media content buffer at the
server 204, with corresponding media content, 206 including one or more streams of media content data, and can then communicate 208 the selected media content to the user's client device, or to the controlled device as appropriate, where it can be buffered in a media content buffer for playing at the device. - In accordance with an embodiment, and as further described below, the system can include a server-side media gateway or
access point 220, or other process or component, which operates as a load balancer in providing access to one or more servers, for use in processing requests at those servers. The system can enable communication between a client device and a server via an access point at the server, and optionally the use of one or more routers, to allow requests from the client device to be processed either at that server and/or at other servers. - For example, in a Spotify media content environment, most Spotify clients connect to various Spotify back-end processes via a Spotify “accesspoint”, which forwards client requests to other servers, such as sending one or more metadataproxy requests to one of several metadataproxy machines on behalf of the client or end user.
-
FIG. 2 further illustrates an example of a system for providing media content, in accordance with an embodiment. - As illustrated in
FIG. 2 , in accordance with an embodiment, aconnected media environment 230, for example a Spotify Connect environment, enables communication between a client device and the server-side access point in a connected manner from the perspective of a user. Examples of the types of media device that can be provided within a connected media environment includeaudio speakers 232,televisions 234,computers 236,smartphones 238, and in-car entertainment systems 240, or other types of media device. - In accordance with an embodiment, a client device having an application user interface can act as a controlling client device, to control 252 the playback of media content at a controlled device. In accordance with an embodiment, a client device can itself act as a media gateway or access point, for use by other devices within the system for providing media content.
- In accordance with an embodiment, a controlled device can also include a media application, which in the case of an audio speaker, television or similar device can be included within the device itself as a firmware logic or component, or within, for example, a separate set-top box or similar after-market device.
- As described above, in accordance with an embodiment, a user can interact with the user interface at a client device, and issue requests to access media content, for example the playing of a selected music or video item at their client device or at a controlled device, or the streaming of a media channel or video stream to their client device or to a controlled device.
- For example, in accordance with an embodiment, a user can request that media content be buffered, streamed or received and played at a controlling client device such as a smartphone, and simultaneously buffered, streamed or received for playing at one or more controlled devices, such as an audio speaker. Similarly, for example, the user can issue a media-
change request 254 to change a media channel, in response to which the media server can switch the media channel at the controlled device, and thereafter continue to stream orbuffer media content 256 for the switched channel, at the controlled device. - As described above, in some instances, a portion of the media content can be pre-buffered at the controlled device, so that the switching to the channel at the controlled device operates in a seamless manner.
-
FIG. 3 further illustrates an example of a system for providing media content, in accordance with an embodiment. - As illustrated in
FIG. 3 , a user can utilize, for example, asmartphone 260 in combination with anaudio speaker 262, to issue a media-change request 275 from the smartphone, for example, to change a media channel at the audio speaker. The request can be received by the media gateway or access point, and communicated to the local media server, or to other media servers, as a request formedia content 276, which can then respond by controlling the destination device (in this example, the audio speaker) to access (e.g., play) the selected media content 280. - Color Beat Display
- In accordance with an embodiment, during the playing of a selected media content, a visual display logic or component determines an audio beat, volume, or other characteristic of the playing media content, and uses this information to modify the visual display at the user interface, to match the audio beat, volume, or other characteristic, for example by synchronizing a variation in color, brightness, scale, transparency, or intensity of a particular region of the visual display.
-
FIG. 4 illustrates a system for color beat display in a media content environment, in accordance with an embodiment. - As illustrated in
FIG. 4 , in accordance with an embodiment, a user interface provided at the media device enables a user to select from a plurality of displayedmedia options 292 to be played at the device, here indicated as media options A, B, and C, wherein each media option corresponds to a media content item. - In accordance with an embodiment, a visual display logic or
component 294, for example within or provided by the software media application, is configured to determine 295 an audio beat, volume, or other characteristic of the playing media content, and use this information to modify 296 the visual display at the user interface, to match the audio beat, volume, or other characteristic of the playing media content. - In accordance with an embodiment, a modified region of the
visual display 298 can be provided in the form of a generally circular shape of varying color, brightness, or intensity, and associated with a selected media option, for example by having itscenter 299 located at or in proximity to the selected media option, with the modified region of the visual display displayed generally behind the selected media option. - In accordance with an embodiment, each of the media options is associated with a media content item that is one of a song, music, video, or other type of media content.
- In accordance with an embodiment, each particular media option is associated with a particular color, and wherein the use of the audio beat, volume, or other characteristic information to modify a visual display at the user interface, includes synchronizing a variation in color, brightness, scale, transparency, or intensity of a particular region of the visual display associated with a selected media option.
-
FIG. 5 further illustrates a system for color beat display in a media content environment, in accordance with an embodiment. - As illustrated in
FIG. 5 , in an exemplary embodiment, the user interface can include a visual display with optional user, playlist, orother information 302, amedia playback control 304, and a plurality of media options 306 (e.g., songs, music, videos, or playlists of media content items). For example, the plurality of media options can include media options (playlists) A 310,B 312,C 314,D 316,E 318,F 320, andN 324. Optionally, each media option can be associated with animage - As further illustrated in
FIG. 5 , a user can make aselection 340 of a selectedmedia option 342, which in this example may be media option (playlist) D. -
FIG. 6 further illustrates a system for color beat display in a media content environment, in accordance with an embodiment. - As illustrated in
FIG. 6 , in an exemplary embodiment, upon selection of the selected media option, in this example media option (playlist) D, a plurality ofadditional media options 344, that are associated with the selected media option, can be displayed on the user interface. For example, the media option (playlist) D may include a plurality of songs, music, or videos contained within a playlist, which themselves are associated withmedia options D 1 350,D 2 352, andD 3 354, and can be displayed on the user interface. - Optionally, each of these media options can be likewise associated with an
image -
FIG. 7 further illustrates a system for color beat display in a media content environment, in accordance with an embodiment. - As illustrated in
FIG. 7 , in an exemplary embodiment, a user can continue to make a selection of a selected media option, which in this example may be the song, music, or video D2, upon which selection the corresponding song, music, or video can be played at the media device. - As further illustrated in
FIG. 7 , while the selected song, music, or video is being played at the media device, an audio beat, volume, or other characteristic of the playing media content is determined, and is used to modify the visual display at the user interface, to match the audio beat, volume, or other characteristic of the playing media content. - For example, a modified region (color beat) 360 of the visual display can be provided in the form of a generally circular shape of varying color, brightness, or intensity, and associated with selected media option D2, for example by having its center located at or in proximity to media option D2, with the modified region of the visual display displayed generally behind the selected media option.
- In accordance with an embodiment, the color chosen for the modified region (color beat) can be generally taken from, or otherwise based on, the optional image, e.g., music album cover art or other representative image representative, of the selected and currently playing media option.
- In accordance with various embodiments, neighboring (but not currently selected) media options may be either partially obscured by the modified region (color beat) associated with the selected media option, or alternatively the modified region of the visual display can be displayed generally behind both the selected media option, and one or more neighboring media options, for example D1 and D3, to improve the visibility and user experience in browsing between, for example, the set of media options D1, D2 and D3. A similar technique can be applied to browsing between one or more neighboring media options (playlists).
- In accordance with an embodiment, each particular media option is associated with a particular color, and wherein the use of the audio beat, volume, or other characteristic information to modify a visual display at the user interface, includes synchronizing a variation in color, brightness, scale, transparency, or intensity of a particular region of the visual display associated with a selected media option.
-
FIG. 8 further illustrates a system for color beat display in a media content environment, in accordance with an embodiment. - As illustrated in
FIG. 8 , in an exemplary embodiment, while the selected song, music, or video is being played at the media device, the audio beat, volume, or other characteristic of the playing media content is used to control the modified region (color beat) 362 to match the audio beat, volume, or other characteristic of the playing media content, for example by synchronizing a variation in color, brightness, scale, transparency, or intensity of a particular region, which appears as a pulsating color effect. - As further illustrated in
FIG. 8 , as a point of user selection is moved within the plurality of displayed media options, to select different media options, the color or brightness of one or more regions of the visual display is automatically modified 364 to use particular colors associated with the selected media options, for example as taken from their optional music album cover art or other representative image. - In accordance with various embodiments, the systems and methods described herein can also be used in combination with systems and methods that support multi-track playback of media content and include the ability to adjust playback parameters for various media content items, such as their relative playback volumes, by crossfading or otherwise combining playback to reflect each media option's relative distance from a selected point or region, as described, for example, in co-pending application “SYSTEM AND METHOD FOR MULTI-TRACK PLAYBACK OF MEDIA CONTENT”, application Ser. No. 14/228,605, filed Mar. 28, 2014, which is herein incorporated by reference.
-
FIG. 9 illustrates a method for color beat display in a media content environment, in accordance with an embodiment. - As illustrated in
FIG. 9 , atstep 372, a user interface is provided at a media device, that enables a user to select from a plurality of displayed media options to be played at the device, wherein each media option corresponds to a media content item (for example, a song). - At
step 374, each displayed media option is associated with a region of visual display at the user interface that can be modified upon selection of that media option. - At
step 376, during the playing of a selected media content, an audio beat, volume, or other characteristic of the playing media content is determined. - At
step 378, the audio beat, volume, or other characteristic information of the playing media content is used to modify the visual display at the user interface, to match the audio beat, for example by synchronizing a variation in color, brightness, scale, transparency, or intensity of a region associated with the corresponding media option. - Embodiments of the present invention may be conveniently implemented using one or more conventional general purpose or specialized digital computer, computing device, server, or microprocessor, including one or more processors, memory and/or computer readable storage media programmed according to the teachings of the present disclosure. Appropriate software coding can readily be prepared by skilled programmers based on the teachings of the present disclosure, as will be apparent to those skilled in the software art.
- In some embodiments, the present invention includes a computer program product which is a non-transitory storage medium or computer readable medium (media) having instructions stored thereon/in which can be used to program a computer to perform any of the processes of the present invention. Examples of the storage medium can include, but is not limited to, any type of disk including floppy disks, optical discs, DVD, CD-ROMs, microdrive, and magneto-optical disks, ROMs, RAMs, EPROMs, EEPROMs, DRAMs, VRAMs, flash memory devices, magnetic or optical cards, nanosystems (including molecular memory ICs), or any type of media or device suitable for storing instructions and/or data.
- The foregoing description of embodiments of the present invention has been provided for the purposes of illustration and description. It is not intended to be exhaustive or to limit the invention to the precise forms disclosed. Many modifications and variations will be apparent to the practitioner skilled in the art.
- For example, while the techniques described above generally illustrate exemplary uses in media content environments, or music streaming services such as Spotify, for use in providing streamed music or other media content, the systems and techniques described herein can be similarly used with other types of systems, and/or for providing other types of data.
- The embodiments were chosen and described in order to best explain the principles of the invention and its practical application, thereby enabling others skilled in the art to understand the invention for various embodiments and with various modifications that are suited to the particular use contemplated. It is intended that the scope of the invention be defined by the following claims and their equivalents.
Claims (19)
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US9798514B2 (en) | 2017-10-24 |
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